Georges Last Day
This is my second month of learning game development and GDScript, so this was more or less a test.
Fingers crossed it's not the worst thing on here. Unfortunately, the version I spent the last day working on got corrupted, so I lost over a day of changes.
Status | Prototype |
Platforms | HTML5 |
Author | JokerKhrono |
Genre | Shooter, Action |
Made with | Godot |
Tags | 2D, Bullet Hell, Ludum Dare 55, Pixel Art, Singleplayer |
Comments
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This was fun! It was pretty easy to pick up and follow. It did seem a little easy, like there were a ton of enemies spawning but it wasn't until I intentionally let myself get corned that it felt challenging. I liked all the different power ups though and the health bars above the zombies. In a sea of Unity games it's nice to find another Godot game!
Thank you!! appreciate it. I was trying to find a fun way to have the zombies scale that wasn't overkill but between time running out and a full day of work getting corrupted i had to fall back on backup save